- Classes: ES6 introduces a class syntax that allows you to define “blueprints” for objects in a more concise and object-oriented way. Classes can have constructors, methods, and static methods, and they can be extended and inherited from.
- Modules: ES6 introduces a module system that allows you to split your code into separate files and import and export functions and variables between them. Modules make it easier to organize and reuse your code, and they can help you avoid naming conflicts and global variables.
thisvalue, which can make them easier to work with in certain situations.
- Enhanced object literals: ES6 introduces several improvements to object literals, including the ability to use computed property names and shorthand syntax for defining methods and properties.